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Old 07-27-2010, 03:46 PM   #49
Smokey
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So it is multiplayer compatible right? I think I read where all you have to do is just switch to one of the original theatres (Non-Skunkworks) and it will be fine. What about the actual new campaigns in multiplayer? The Israeli and Iranian theatres that I had installed seem to work fine.
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Old 07-29-2010, 05:24 PM   #50
Nick-san
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Got it all, and everything works safe and sound. Thanks for the info guys. Being away too long and I just missed this thread on the Forum. Now I also have to know all the parameters and envelopes of the new weapons from the blue and red forces and I even don't know them from all the weapons of the 'old theathers' in Allied Force. Well, it keeps me of the streets and from doing bad things. No critics here, just a joke. It is again fantastic stuff is my first impression. Thanks to the guys who made this happen.
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Old 07-29-2010, 08:21 PM   #51
Borock
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Version 1.2 is out since july 15th. And they are hard working on version 1.3.
What is the best option:
Waiting until they finished all the mods.
Or install version 1.2 and it is not conflicting in MP with older Skunkworks mods (version 1.1)?
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Old 08-02-2010, 03:40 PM   #52
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hey all, don't forget to shutdown and restart falcon after switching from and to theaters like this, that use their own objects file. In my experience parts of the object file get stuck in memory when falcon isn't restarted after switching. The result can be missing textures. This is what I experienced from the israel theater anyways.
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