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Thread: F/A-18C Updates

  1. #21
    Quote Originally Posted by Blouse View Post
    I’m bummed the release is delayed two days. I’d like to play with the updates.
    The sheer panic and rage in the F-14 community about being pushed out of the way by the MiG-19 is wildly entertaining though haha!

  2. #22
    Quote Originally Posted by Strider View Post
    The sheer panic and rage in the F-14 community about being pushed out of the way by the MiG-19 is wildly entertaining though haha!
    Yeah reddit and the ED forum people are ridiculous. Heatblur has been saying plan on March 21st since the beginning, and ED has to test a module before they commit to release dates. No conspiracy there. People need to chill lol

  3. #23
    Nooch
    Guest
    Plus what they forget is that Heatblur are going to release a nearly finished module right from the start and that of course takes a lot more time than usual early access stuff.

    On the F18 side, it's looking pretty good:

    Hey everyone,

    A little update of what to expect coming up:

    After the datalink, SA page, and TOO mode for HARM this week, we then plan Latent Track While Scan (LTWS), JDAM, Aircraft/Mission Card, and some bugs fixes for the 13 March Open Beta. This is an estimate and not a promise.

    As has been mentioned before, the engineer assigned to the HARM is also assigned to the targeting pod. So, once HARM is done (PB and pullback modes), he will work on the TGP. Also, in the very near future, we plan to revisit the Hornet flight model, the JDAM flight model (INS-GPS autopilot), and other weapon Launch Acceptable Region (LAR) profiles.

    - Wags
    Last edited by Nooch; 02-28-2019 at 09:43 AM.

  4. #24
    They posted some pictures on their Facebook just now that might make that bomb texture mod kinda redundant:




  5. #25
    Nice!
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  6. #26
    thx for the update guys.

    so i guess that makes AG Radar the last piece of the puzzle

  7. #27
    Some news on the Hornet...

    “Hey everyone,


    A little update on the Hornet… as mentioned before, much of the Hornet team’s time is focused on the targeting pod, JSOW, MSI for LTWS, tuning of JDAM and JSOW flight profile and autopilots, and a deep dive on the INS and GPS navigation systems. We are also working on the HARM guidance system in cases where the seeker loses track (it is currently re-targeting to a different emitter, whereas it should continue along the bearing to the assigned target). All these tasks are rather involved and not low-hanging fruit that can be coded quickly. Earlier, we focused on tasks with faster turnarounds, but these current tasks are taking longer. Development of the Hornet has certainly NOT slowed down, rather, it’s simply shifted to tasks with longer development periods.


    We expect to have the JSOW, BRU-55A/A, and MSI for LTWS available later this month, and the targeting pod will start internal testing later this month, with a planned release in June.


    - Wags”

  8. #28
    I'm call bullshit on this one, they've used exactly the same argument before with other items. And work on the Hornet hasn't slowed down? Please.

  9. #29
    Quote Originally Posted by Fisgas View Post
    I'm call bullshit on this one, they've used exactly the same argument before with other items. And work on the Hornet hasn't slowed down? Please.
    C'mon ICE take the shot! Mav's getting impatient!

  10. #30
    Well... JSOW and the BRU-55 rack scheduled for 5th June... Because a unnamed 3rd party developer which wasnt ready with the code...
    Hope the 2.5.5 50% VR Boost will be worth the wait...

    And the Lightning Pod until end of June. Finally.

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  11. #31
    Still waiting for TWS for my slammers.

  12. #32
    JSOW delayed one week. We might get the the Triple-Rack. The VR Update should still be on track.
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  13. #33
    Administrator Blouse's Avatar
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    Quote Originally Posted by Gruman View Post
    The VR Update should still be on track.
    Did you see that somewhere?

  14. #34
    Just between the lines. They specified the delay for the JSOW and not the other updates.
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  15. #35
    And the VR Update was delayed. Eagle Dynamic is dooing wierd stuff at the moment. Said that everything would be ready and just waiting for a 3rd party dev. Now they had a complete update crysis yesterday and had to push the VR enhancement back...
    Intel 6600K @ 4.5GHz, AIO-Cooler, ASUS HERO VIII, MSI GTX 1080 TI, 32GB DDR4
    21:9 Ultrawidescreen, 3440x1440 , TIR, Thrustmaster Warthog, VPC T-50 Base, Thrustmaster TPR, RIFT S

  16. #36
    Not much for the Hornet in this update.
    From a quick test I've done looks like precision steer point entry is working on the hsi.
    Hopefully the harm is fixed as stated in the change log.


    Sent from my Pixel 2 using 1st Virtual Fighter Wing mobile app

  17. #37
    Administrator Blouse's Avatar
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    Holy cow! The F-14 got some love...

    DCS F-14 Tomcat by Heatblur Simulations
    Quickstart missions: Caucasus: Free Flight tanker orbit fixed, Persian Gulf: Alert 5 readded
    Fixed Mak79 MK-83 loadout on right rear station.
    Mission fixes (AI radio and triggers) with voice overs from forum user “beppe_goodoldrebel”: Bear Intercept, Iran Flogger Faceoff, Tomcat Meets Foxhound, MiG-28 Furball - thank you!
    Fixed Iran Reactor Strike and Trench Run Reactor Strike missions (added target waypoints in target area)
    Fixed M61 and AIM-9 tutorial missions
    Added SP and COOP missions “Operation Timber - Paving the Way” and “Night Hunter”
    Fixed SAMs engaging with multiple subsystems not triggering the launch warning when the missile guiding subsystem wasn't the first strongest lobe of the tracking subsystems.
    RWR threat library changed to R9D4: added HAWK CWAR, Blindfire (BF) and Rapier launcher (RP).
    Renamed TCS roughnet map
    Added Fictional Chromecat Homage skin (“the developer’s delight”)
    Added B-side for tape player
    Enabled CRS selector in AWL/PCD
    Fixed some flap input bugs
    Fixed flap axis range
    Fixed flaps blowback bug
    Added AFCS SAS channel toggle switches
    Fixed some more key binding categorizations
    Fixed some command categorizations
    Added close jester menu bindable command
    Ensure SEAM LOCK lamp lights up in LTS test even without sidewinder present
    Ensure COLLISION lamp is lit during LTS test
    Fix typo in keybinds: Enviroment -> Environment
    Added some inertia to the turn and slip ball
    Rearranged Iceman relative heading menu entries
    When fenced in, Jester uses CMS mode switch position selected from the menu
    Fixed Jester menu category icon being displayed for disabled options
    Fixed Jester close menu while incapacitated
    Jester menu fixed in VR
    Jester will no longer give lost lock callout during dogfights
    Improved missile announcement logic for Jester
    Jester was sent to a fast typing course - waypoint entering speed has been improved
    INS GO NOW reworked - it displays the type of alignment which would be used with GO NOW.
    GO NOW should enter AHRS/AM if COARSE alignment is not achieved (previously IMU/AM).
    Jester will interrupt entering the waypoints and switch to INS when the requested alignment option is reached; he will continue entering the rest of the waypoints after "ready to taxi"
    Fixed current waypoint initialization for missions with no waypoints set.
    It should no longer require to select another waypoint before selecting WP1
    Ensure STT lock is lost when radar is disabled
    Added new auto tune test conditions
    Fix for Jester being unable to re-align the INS after landing
    Jester now sets correct ARC-182 modulation when using "Tune ATC"
    Jester menu options can be selected with the ICS PTT when using 'OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)'.
    When using "OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)", the menu will hide only with a valid radio option selected or when the radio menu key is pressed again, but it won't hide with any PTT.
    The minimum ICS volume exported to SRS is set to 0.2 - this emulates ability to communicate without intercom
    Added custom viewport for Jester menu. Use "F14_JESTER_MENU" in your MonitorSetup file.
    When "F14_JESTER_MENU" is not set, it defaults to "GU_MAIN_VIEWPORT"
    Added special option to repeat RIO weapon type wheel on TID (VR readability vs realism.)
    Added special option to require weapon selector press between OFF and GUN (disabled per default)
    Corrected main menu sound files: fixes non looping soundtrack & black screen on exit
    Added SUU-25 to RIO weapons roller
    NEW: JESTER now uses RWS and ground stabilize if asked for.
    Ground stab can auto recenter after a preselect time,
    Jester can switch back to TWS automatically if needed
    Jester uses wider scan pattern in RWS mode
    Fixed radar pattern resetting to center in multiplayer/multicrew when changing modes
    Some tweaks to phoenix PN and lofting params
    Temporarily disabled automatic TWS MAN to AUTO mode change on phoenix launch pending TWS-AUTO final implementation
    Ensure TWS missile tracking only goes to radar targets
    Fix LZ showing on TID when vel vector is disabled on toggle button
    Fixed countermeasures programs being initiated (one release pulse) with power set to OFF
    Fix for time-to-impact not showing on TID for STT phoenix shots
    Engine performance tuning
    Fixed trim speed ramp-in
    Adjusted pitch and phugoid damping
    Adjusted rudder roll power at high AOA
    Adjusted pitch with power effects
    Adjusted drag in turning situations
    Adjusted lift in turning situations
    Adjust pitch trim ramp-in speed
    Fixed nozzle position bug when losing oil pressure
    Decreased max afterburner fuel flow above 55k feet
    Added slight yaw moment due to fuel probe deployment
    Fixed AP not being able to engage when using FFB stick
    Known Issue: Afterburners are invisible.

  18. #38
    Looks like the TGP is delayed again, no time estimate given this time.

    https://forums.eagle.ru/showpost.php...&postcount=167

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